Beta stage: Craft CMS giving 50% discounts during Beta.
It doesn’t say exactly how pricing works, but in my books a locked in early user price reduction is the way to go. Update: check out their licencing page.
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Beta stage: Craft CMS giving 50% discounts during Beta.
It doesn’t say exactly how pricing works, but in my books a locked in early user price reduction is the way to go. Update: check out their licencing page.
Pricing: Like CloudApp’s way of showing notshowing what’s on store for you.
Sign up form: I like Qio’s very visual way of showing “hey we’re free to get started”.
Do It (Tomorrow) suggests/practices an interesting monetization strategy. Basic (iPhone) app free, better (iPad) app paid.
Party like its $19.90: the discount to TGF PLUS ends tomorrow ($6.66). So who’s considering to get access to PLUS soon, should probably profit from this.
Thanks to everyone who took the plunge, the feedback has been great and valuable so far.
TGF PLUS: what better way to announce a new feature for TGF than with a screenshot?
From now on you can access a Dropbox with additional screenshots, links and resources on TGF PLUS. Constantly updated, $1/month ($12 total).
Don’t miss the one week introductory “Apple I offer” for $6.66. Feedback very welcome. I hope it will serve you well! Thanks for your support.
Beta period: Snapjoy let’s you know that you can use their full product for free during the beta. In case you were curious you can see a provisory pricing page.
Pay as much as you want: I had posted the exact same detail a while ago, but I like it more this time. You’re free to pay as much or little as you want, but pay more than the average to receive a bonus game.
Pricing: @InstantMacApp makes sure everyone notices that they’re running a price drop campaign. Price drops (permanent or not) are able to trigger a purchase decision.